Wyrmdeck concept art: a knight and hatchling approach the sleeping dragon mountain
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Roguelike deckbuilder · In development

Wyrmdeck

Build your deck. Climb the coils. Raise your wyrm.

Playable demo · Target platforms: iOS · Android · Web · PC

The Nine Coils is a mountain with a secret: it is a sleeping dragon. Climb its winding paths with a hatchling at your side, choosing encounters and building a deck that can survive the next bend.

Play cards to balance attacks, defence and healing, then draft rewards after a fight. Your hatchling grows between runs, giving every journey a thread that continues after defeat.

The current playable demo explores route choices, card battles and hatchling progression. The broader character roster, card collection and long-term run structure are design goals, not announced release features.

Gameplay concept

A vision of Wyrmdeck in play

A card-battle concept: read the enemy's intent, balance energy and defence, and climb with your hatchling at your side.

Wyrmdeck gameplay concept: an adventurer and hatchling face a mountain guardian above a hand of attack and defence cards
AI-generated gameplay concept — not a screenshot from a playable build. Interface, art and mechanics are illustrative and may change. Select the image to view it at full size.

Concept art

Wyrmdeck concept art: a knight and hatchling approach the sleeping dragon mountain
AI-generated visual study for Wyrmdeck. This is concept art, not a gameplay screenshot. Art direction and final features may change.