
Gothic turn-based strategy · In development
Mournvale
The bell stopped the sun. The crown still calls.
Playable vertical slice · Target platforms: iOS · Android · PC
Three hundred years after the Sundering Bell rang, Mournvale remains trapped in dusk. Rival factions ride for the Bell Crown through a kingdom of crypts, bell towers and uneasy towns.
Explore under fog, develop towns and lead armies into tactical hex battles. Dread makes fear part of the rules: losses, terrain and the Long Night can push a force toward flight or frenzy.
A playable vertical slice brings the overworld, town economy and dread-driven combat together. Touch-first decisions and short turns guide development; the full campaign and release schedule remain in planning.
Gameplay concept
A vision of Mournvale in play
A gothic battle visual study: weigh position, combat forecasts and dread before committing your army to the next move.
Concept art

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